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Athi Musoke
Athi Musoke
Freelance Artist
Tokushima, Japan

Summary

I've always loved spreading positive energy through my art.

Skills

2D AnimationConcept ArtIllustration3D ModelingGame DesignCharacter DesignDrawing

Software proficiency

Photoshop
Photoshop
Blender
Blender
Unity
Unity
TVPaint Animation
TVPaint Animation
Vuforia
Vuforia
Stable Diffusion
Stable Diffusion

Reel

Experience

  • Freelance Artist at Freelance
    Tokushima City, JP
    January 2024 - Present

    Remote Artist doing 2D Illustration or 3D modeling

  • ALT English Teacher at Awa Board of Education
    Awa City, JP
    August 2022 - December 2024

    Assistant Language Teacher of English at Elementary School and Junior High Schools

  • Environment Artist at 3 Degrees Studio
    Cape Town, ZA
    January 2021 - August 2022

    I created 3D Assets like props, objects and environments for use in gamified applications. These gamified applications were for corporate clients and internal use in companies. These applications were mainly for 3D websites, web conferences and online meetings. This was a fulltime remote position

  • Game Artist at Cinga Phambili Studio
    Johannesburg, ZA
    July 2021 - December 2021

    I created 2D concept art for Generals of War; a top down strategy game similar to Age of Empires. 2D Art was for characters, props and environment. Once approved, I then made these assets to 3D for use in Unity Game Engine. I was given a prototype template which had all the relevant coding, I just had to replace the assets with my own creations. This was a fulltime remote position

  • Intern Digital Visualization at Aurecon Engineering
    Pretoria, Gauteng, South Africa
    June 2018 - July 2018

    Digital Visualization was incharge of converting complex Revit moddles and engineering specifications for the build environment, into VR/AR ready assets for clients. Clients could experience and "see" architectural designs and mathematical simulations in virtual space.

    We used Unity and Maya. I used Blender while I interned. Had to explore and research AR use for visualization as the department had VR only at the time.